Attacks

Ultimately, an attack roll is a combination of three numbers, each representing a different factor: the dice roll, the ability modifier, and the experience / training modifier.   ========================================================================   Your attack roll with a melee weapon or unarmed attack is:   1d20 + Base Attack Bonus + Strength Modifier   ========================================================================   Your attack roll with a ranged weapon is:   1d20 + Base Attack Bonus + Dexterity Modifier + Range Penalty (If Any)   ========================================================================  Base Attack Bonus: Your Heroic Class and level determines your Base Attack Bonus. Each Class table (see each individual Heroic Class page) summarizes the figures for this factor.  Strength Modifier: Strength helps you swing a weapon harder and faster, so your Strength modifier applies to melee attack rolls.  Dexterity Modifier: Since Dexterity measures coordination and steadiness, your Dexterity modifier applies to attacks with ranged weapons.  Range Penalty: A ranged weapon can attack a target at Point-Blank, Short, Medium, or Long Range. If you make a ranged attack against a target within the weapon's Point-Blank Range, you take no penalty on the attack roll, otherwise your penalty on attack rolls increases to:
  • -2 at Short Range.
  • -5 at Medium Range.
  • -10 at Long Range.