Whirlwind Attack

Whirlwind Attack

Prerequisites: Dexterity Score 14, Intelligence Score 13, Melee Defense, & Base Attack Bonus +6

  • Benefit: As a full-round action, you can make an area attack with your melee weapon, striking every opponent within your reach. This attack uses the area attack rules; you make one attack roll and apply the result to every target in range.

Improved Whirlwind Attack

Prerequisites: Dexterity Score 16, Intelligence Score 14, Melee Defense, Base Attack Bonus +10, & Whirlwind Attack

  • Benefit 1: As a full-round action, you can make an area attack with your melee weapon, striking every opponent within your reach. This attack uses the area attack rules and attacks with Advantage; you use the highest attack roll and apply the result to every target in range.
  • Benefit 2: All targets hit by this attack, who take damage beyond their Damage Threshold, become Flat-Footed.

Master Whirlwind Attack

Prerequisites: Dexterity Score 18, Intelligence Score 15, Melee Defense, Base Attack Bonus +14, & Improved Whirlwind Attack

  • Benefit 1: As a standard action, you can make an area attack with your melee weapon, striking every opponent within all squares adjacent to your reach. This attack uses the area attack rules and attacks with Advantage; you use the highest attack roll and apply the result to every target in range.
  • Benefit 2: All targets hit by this attack, who take damage beyond their Damage Threshold, become Flat-Footed.

Perfect Whirlwind Attack

Prerequisites: Dex/Int 19, Melee Defense, BAB +10, & Master Whirlwind Attack

  • Benefit: As a move action you can make an area attack with your melee weapon, striking every opponent within your reach. This attack uses the area attack rules and attacks with Double Advantage; you make one attack roll and apply the result to every target in range.
  • Benefit 2: All targets hit by this attack become Flat-Footed. Target's who take damage beyond their Damage Threshold, become Reeling instead.
  • Benefit 3: All opponents attacked move -1 down the Condition Track.


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