Self Sufficient
You never had allies to rely on, and over the years, you've learned to close your own wounds, blaze your own trail, and watch your own back.
Self Sufficient
Prerequisites: Training in Perception, Survival, & Treat Injury.
- Benefits: +2 to Perception, Survival, & Treat Injury Skills.
Improved Self Sufficientence
Prerequisites: Training in Perception, Survival, Treat Injury, & Self Sufficientence
- Benefits: +3 to Perception, Survival, & Treat Injury Skills. Once per Encounter, you may spend 2 Swift Actions to roll an Aid Another check to give yourself an Aid Another bonus.
Master Self Sufficientence
Prerequisites: Training in Perception, Survival, Treat Injury, & Improved Self Sufficientence
- Benefits: +5 to Perception, Survival, & Treat Injury Skills. Once per Encounter (+ a number equal to your Wisdom modifier), you may spend 2 Swift Actions to gain the benefits of Aid Another. Once per Encounter, you may take 10 on a check related to these Skills even when rushed or threatened.
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