Multiclassing Your Hero

When a character gains a level, they may choose to increase the level of their current Heroic Class or pick up a new Heroic/Prestige Class at its 1st level.
  • The character may need to find a teacher to instruct him in the way of the new Class. Additionally, the Player may be required to declare what Class their character is "Working On/Training In" before they make the multiclass crossover on their next level, so the character has time to practice new skills.
  • In this way, gaining the new Class is the result of previous effort rather than a sudden development.
A player may want to multiclass for a number of reasons. A Noble, for example, might become a Noble/Soldier. Adding the Soldier Class would give them proficiency in more weapons, a better Fortitude Defense, and so on, but it would also mean that they don't gain new Noble Talents and thus is not as powerful a Noble as they otherwise would have been. Perhaps a Scout has a Force awakening and seeks out a Jedi Master to train them, on their next level they take the 1st level of the Force-User. Or maybe your Hero is ready to take the next step in their journey and multiclass into a Prestige Class.
  • The exact rules for creating and advancing Multiclass characters can be found below.

Class and Level Features

As a general rule, the abilities of a Multiclass character are the sum of the abilities of each of the character's Classes.

Level

"Hero Level" is a character's total number of levels. It derives from overall XP earned and is used to determine when Feats and Ability Score boosts are gained as per Level Benefits. "Class level" is the character's level in a particular Class, as per the individual Class tables located on their respective pages. For a single-Class hero, the Hero Level and Class Level are the same; while a multi-class hero will have a Hero Level that is the total sum of their various Class Levels.

Hit Points

Each time you gain a new level, you gain a full Hit Die (the size of the die depends on the Class in which the level is gained) plus your character's Constitution modifier. Multiclassing your character does not effect how Hit Points are gained.
  • For example, a 1st-level Scout who becomes a 1st-level Scout/1st-level Soldier gains a number of additional Hit Points equal to 1d10 + the character's Constitution modifier. A few game sessions later the character gains a second level in the Scout Class, becoming a 2nd-level Scout/1st-level Soldier, after which their Hit Points increase by 1d8 + the character's Constitution modifier.

Base Attack Bonus

Your Base Attack Bonus is determined by your Base Class. Multiclassing into a different Heroic class doesn't affect your Base Attack Bonus. However, Prestige Classes do offer a Base Attack Bonus bonus to further augment the stat.
  • For instance, a 6th-level Noble/2nd-level Soldier, who took Noble as their base class, has a Base Attack Bonus of +6 (due to the Noble's Low BAB). But a 2nd-level Soldier/6th-level Noble, who took Soldier as their base class, has a Base Attack Bonus of +8 (due to the Soldier's High BAB).

Defense Bonuses

Your Defense Bonuses are determined by your Base Class. Multiclassing into a different Heroic class doesn't affect your Defense Bonuses. However, Prestige Classes do offer Defense Bonuses of their own that do increase the stat.

Additional Class Bonuses

Additional Class Bonuses granted by your Class are determined by your Base Class. Multiclassing into a different Heroic class doesn't affect your Additional Class Bonuses. However, Prestige Classes do offer Additional Class Bonuses of their own that do increase various stats.  

Skills

When you select a new Class, you do not gain any new Trained Skills. However, your list of Class Skills expands to include those of the new Class. If you take the Skill Training feat, you may choose your new trained Skill from the Class Skills of any Class in which you have levels.
  • For example, a Multiclass Noble/Soldier who takes the Skill Training feat may chose their new Trained Skills from the Noble's list of Class Skills or the Soldier's list of Class Skills.

Starting Feats

When you select a new Class, you only gain one of its starting Feats. For example, a 1st-level Noble decides to take a level of Soldier and gains one Feat of their choice from the Soldier's list of starting Feats; they select Weapon Proficiency (Rifles).
  • A Multiclass character has the option to take a Starting Feat as a Bonus Feat.

Talents

If a character gains a Talent as a consequence of gaining a level, they must select a Talent associated with the Class in which they gained the level.
  • For example, a 2nd-level Noble decides to take the 1st-level in the Soldier Class, which grants them a Talent. They must select their new Talent from Talent Trees (Soldier) (or from Force Talent Trees, if she has the Force Sensitivity feat), since it was a Soldier level that granted them the Talent.

Feats

A Multiclass character that gains a Bonus Feat, granted by the Even level of a class, must select it from the bonus Feats available to that particular Class.
  • For example, a 2nd-level Scout/1st-level Engineer decides to take the second level in the Engineer class. Doing so grants them a bonus Feat, which they must select from the Bonus Feats (Soldier) list.

How Multiclassing Works

A 4th-level Scoundrel decides they want to expand their repertoire by learning some soldiering. When they reach enough XP to become a 5th-level character, instead of becoming a 5th-level Scoundrel, they become a 4th-level Scoundrel/1st-level Soldier.
  • How exactly they picked up this new area of expertise isn't critical to the campaign, though the player is encouraged/may be required to create an in-game reason and opportunity for the hero to do so.
Now, instead of gaining the benefits of a new level of Scoundrel, they gain the benefits of becoming a 1st-level Soldier. They gain a 1st-level Soldier's Hit Points (1d12 + Constitution modifier), one of the Soldier's Bonus Feats, and a Soldier's Talent. While their Class bonuses remained unchanged from the Scoundrel Base class.   On achieving enough XP to become a 6th-level hero, they decide they'd like to continue along the Soldier path, so they increase their Soldier level instead of their Scoundrel level again. They gain the Soldier's 2nd-level benefits; increase their Hit Points with another Soldier Hit Die and another Soldier Bonus Feat.
  • Their Base Attack Bonus, however, is +6 (as they still have a Standard Base Attack Bonus from her Scoundrel Base Class). Their Defenses are also unchanged from their Scoundrel Base Class bonuses.
At each new level, the player decides whether to increase their Scoundrel level or their Soldier level. Of course, if they want to have even more diverse abilities, they could acquire a third Class, such as Scout. At some point, they may also qualify for a Prestige Class.   In general, a character can Multiclass as many times as there are Classes available.

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