Movement
You can Move up to your Movement Speed as a Move Action. Moving a number of squares less than your full movement speed is only considered part of a Move Action. Nonstandard modes of movement are also covered by this type of Action, such as Climb, Fly, Jump, Ride, and Swim.
Moving Diagonally
Moving Diagonally costs are normal. If a character moves diagonally through Low Objects or Difficult Terrain, they take the normal penalty to movement, double the cost (that is, each square counts as 2 squares).- A character can't make a Diagonal Movement past the corner or end of a wall that extends to a grid center.
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