Field Surgeon

You have spent so much time on the battlefield that patching up wounded allies has become second nature to you.

Field Surgeon

Prerequisite: Intelligence Score: 15, Empathy, & Trained in Treat Injury

  • Benefit: You can simultaneously perform Surgery on a number of creatures equal to your Intelligence modifier (minimum 2). You make Treat Injury checks for each creature as normal.

Improved Field Surgeon

Prerequisite: Intelligence Score: 15, Trained in Treat Injury & Field Surgeon.

  • Benefit: You can simultaneously perform Surgery on a number of creatures equal to your Intelligence modifier (minimum 2). You make Treat Injury checks for each creature with Advantage. You may also apply quick-use medical items (like Medpacs, Stimpacs, etc..) to allies as a Move Action instead of a Standard Action.

Master Field Surgeon

Prerequisite: Intelligence Score: 15, Trained in Treat Injury & Improved Field Surgeon.

  • Benefit: You can simultaneously perform Surgery on a number of creatures equal to your Intelligence modifier +1 (minimum 3). You make Treat Injury checks for each creature with a +5 Compatency bonus with Advantage. You may apply quick-use medical items (like Medpacs, Stimpacs, etc..) to allies as a Swift Action, instead of a Standard Action; and apply quick-use medical items (like Medpacs, Stimpacs, etc..) to yourself as a Move Action.


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