Dueling
Dueling
Prerequisites: Weapon Focus: with equipped One-handed Weapon & Strength or Dexterity Score: 14+
- Benefits: While wielding a One-handed Weapon, with another hand(s) free, you gain; +3 to Attack rolls, +2 to Damage, & +1 Critical Threat Range.
Improved Dueling
Prerequisites: Weapon Focus: with equipped One-handed Weapon, Strength or Dexterity Score: 14+ & Dueling
- Benefits: While wielding a One-handed Weapon, with another hand(s) free, you gain; +3 to Attack rolls, +2 to Damage, +1 Critical Threat Range, and may ignore 2 points of Damage Resistance.
- Once per Encounter, when targeted for an attack within your Unarmed Attack reach, you may impose disadvantage on the attacker's roll.
Master Dueling
Prerequisites: Weapon Focus: with equipped One-handed Weapon, Strength or Dexterity Score: 14+ & Improved Dueling
- Benefits: While wielding a One-handed Weapon, you gain; +4 to Attack rolls, +3 to Damage, +2 Critical Threat Range, may ignore 4 points of Damage Resistance, and may attack an additional time per Standard Action with a Multi-Attack penalty.
- Once per Round, when targeted for an attack within your Unarmed Attack reach, you may impose disadvantage on the attacker's roll.
- Once per Encounter, you may make any attack or maneuver while Dueling with Advantage.
Perfect Dueling
Prerequisites: Weapon Focus: with equipped One-handed Weapon, Strength or Dexterity Score: 14+, Master Dueling, & Commando Training.
- Benefits: +10 to Attack rolls, +10 to Damage, & Ignore 5 points of Damage Resistance. You may also make two additional attacks per turn if you attack as a full-round action, this second attack does not have the bonuses given by this perk.
- Benefit: While wielding a One-handed Weapon, you gain; +5 to Attack rolls, +4 to Damage, +3 Critical Threat Range, may ignore 5 points of Damage Resistance, and may attack an additional time per Standard Action with your full Attack bonus.
- At-will, when targeted for an attack within your Unarmed Attack reach, you may impose Disadvantage on the attacker's roll.
- Once per Round, you may make any attack or maneuver while Dueling with Advantage.
- Once per Encounter, you may double your bonuses from this feat.
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