Autofire

As a Special Attack, a character with a ranged weapon, with the appropriate fire mode, may make an Autofire Attack. As a Full-Round Action, the character may make a number of attacks equal to the weapon's minimum Autofire attacks, or up to the magazine is empty / until the blaster overheats.

Characters making an autofire attack suffer a penalty to their attack roll that grows with each additional attack made during their turn starting at -3 and increasing by 3 with each attack: -3, -6, -9, -12, etc. You also gain a -2 penalty when you change targets during the same attack. Autofire attacks can not cause critical damage, nor will it activate Devastating Criticals.


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