Negotiation
General Skill (Presence)
Often, the easiest way to get someone's cooperation is by giving them exactly what they want. The art of Negotiation deals with determining exactly how much of what a subject wants must be surrendered in order to get a particular good or service in return. A master negotiator might need to make only the most minimal of sacrifices in exchange for a vital service, while a novice could be forced to dramatically overpay - particularly
if they let their desperation show. This skill is essential for anyone who regularly deals in traded goods, but is also vitally important to anyone whose
livelihood depends upon selling their services.
Characters need to effectively negotiate if they ever hope to pay down their Obligations. Negotiation is opposed by the subject's Presence and Cool.
- Any time a character wishes to purchase goods or services, they must either pay the seller's asking price or utilize the Negotiation skill.
- If a character wishes to sell goods or services, the final price is determined by a Negotiation check.
- When two individuals create an agreement or treaty, they may make an opposed or competitive Negotiation check. The winner gains the better end of the resulting agreement.
Visit the General Skills page for details on General Skills, or the main Skills page for a table of all skills.
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