Stun Grenade
Stun grenades are effectively non-lethal defensive grenades used to disable, rather than kill, an opponent. They use a number of different technologies, ranging from sonic pulses and concussion waves to blinding phosphorous strobes, to disorient and confuse targets, allowing them to be taken alive or to be more easily restrained.
Like frag grenades, stun grenades can be set to detonate on impact or set with a timer to detonate up to 3 rounds after being activated. Stun grenades rarely have pressure detonators.
Stun Grenade
Non-lethal defensive grenade
Skill | Dam | Crit | Range | Encum | Hard Points | Price | Rarity | Special Ability |
---|---|---|---|---|---|---|---|---|
Ranged (Light) | 8 | None | Short | 1 | 0 | 75 | 4 | Blast 8, Disorient 3, Limited Ammo 1, Stun Damage |
Models Include: Merr-Sonn C-10 Stun Grenade, Imperial Arms “Starfire” Flash Bang Grenade
Skill: Ranged (Light)
Item type
Weapon, Explosive
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