Missile Tube
Missile tubes are shoulder-fired, man-portable launchers capable of firing a variety of small and deadly rocket-assisted warheads. Equipped with microrepulsors and sophisticated targeting systems, missile tubes provide incredible punch in a small, easy-to-use package.
The most common models of missile tube feature three firing modes—infrared, grav-seeking, and lineof-sight—depending on the current warhead loaded. Infrared warheads home in on a vehicle’s heat signature, which makes them especially useful against wheeled or tracked vehicles and walkers. Grav-seekers detect the gravity-repelling effect of a vehicle’s repulsor engines and perform remarkably well against fast airspeeders. Line-of-sight, or direct-fire, warheads are typically used against slow-moving targets or
fixed emplacements such as buildings, bunkers, and other fortifications.
Infrared and grav-seeking warheads can be easily spoofed through the use of flares, smoke, repulsor decoys, or chaff dispensers, and use the Guided item quality in their attacks. Line-of-sight warheads are unguided, and although they require a much higher level of skill to use effectively, they cannot be spoofed by antimissile countermeasures.
Missile Tube
Shoulder-Fired, man-Portable Missile Launcher
Skill | Dam | Crit | Range | Encum | Hard Points | Price | Rarity | Special Ability |
---|---|---|---|---|---|---|---|---|
Gunnery | 20 | 2 | Extreme | 7 | 4 | (R) 7,500 | 8 | Blast 10, Breach 1, Cumbersome 3, Guided 3, Limited ammo 6, Prepare 1 |
Models Include: Golan Arms HFI-1 5.
Skill: Gunnery
All missile tubes, no matter what mode they are firing in, require one preparation maneuver before firing
Item type
Weapon, Explosive
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