Holocrons in Star Wars Galaxy | World Anvil
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Holocrons

A holocron, or holographic chronicle, is an organomechanical data storage device capable of storing tremendous amounts of data in a small package. These fist-sized constructs were first created long ago by the Jedi and the Sith to record and store the knowledge and hard-won experience of members of their respective orders.   Made from unique crystals encased in layers of precious metals and polycarbonites, these devices use advanced hologrammatic technology to map and store the contents of a single individual’s neural pathways. In essence, holocrons record the memories and knowledge of a particular Jedi or Dark Lord of the Sith and store it for future reference.   Holocrons are accessed through an advanced holographic operating system based on the personality of the individual upon whom the holocron is imprinted. These gatekeepers act as a user interface, search-andrecovery program, and security system. Once activated, a small hologram of the holocron’s namesake is projected above the device. The gatekeeper is then addressed, and can teach lessons, answer questions, or simply engage in conversation with the user.   Remarkably intelligent and observant, holocron gatekeepers use latent Force energies to read the motives and personality of the user, in order to tailor the user’s experience to his level of skill, experience, and trustworthiness. Some gatekeepers, especially those created by the Sith or who have become corrupt over the centuries, can even lie to and lead astray an unsuspecting user, often doing irreparable damage.
Sith or Jedi
Depending on its nature, a holocron can grant new Force powers, increase the damage of a specific kind of attack (Melee, Ranged, Gunnery, Lightsaber, etc.), grant basic or advanced talents, grant or increase a skill, or anything else a Game Master can imagine. On his first attempt to use a holocron, a character must make a Hlard Knowledge (Lore) check to activate the device and summon the gatekeeper.   Once the holocron is activated, the character who activated it must spend an amount of time dictated by the Game Master studying the holocron and conversing with the gatekeeper before benefiting from whatever bonuses the holocron provides. The character does not have to make the check to activate the holocron on subsequent uses.   Two skills, determined by the holocron, become career skills for the holocron’s user as long as it remains in the user’s possession.

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