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Aar’aa

  • Home Planet: Aar
  • Attribute Dice: 12D
  • DEXTERITY2D+2/4D+1
  • KNOWLEDGE 2D/4D
  • MECHANICAL 1D+2/3D+1
  • PERCEPTION 2D+2/4D+1
  • STRENGTH 2D/4D
  • TECHNICAL 1D+2/3D+1
  • Special Abilities:
  • Claws: Do STR+1D damage
  • Skin-Changing: By spending 1 full round standing against a solid surface, a skin-changer gains a +4D bonus to all sneak checks. For particularly complex patterns to mimic, as much as 3 rounds may be required, depending on the Gamemaster’s decision.
  • Story Factors: Sluggishness in Cold Weather: Aar’aa become sluggish in particularly cold weather. At the GM’s option, Aar’aa characters may suffer a -1D penalty to all Dexterity and Strength skills in cold weather environments.
  • Size: 1.4-2.0 meters
  • Move: 10/12

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