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Stephen "Steve" McStevenson

Written by DoStuffZ

Stephen "Steve" McStevenson

Support NPC (3rd Tier),
Source: I Know a Guy (Alissa)
Grid: Delta (028)
Hit: 1  Complication: 1

Role:
Civilian technician, shipwright, and black-market fixer. Proprietor of “Steve’s Salvage & Stellar Solutions,” a half-legitimate repair and retail business operating on the fringe of Federation oversight—likely located at a neglected outpost or frontier trade hub.

Relationship:
Old friend of Alissa’s father, a freight captain. “Uncle Steve” has provided discreet parts, repairs, and advice since Alissa’s cadet days. Their rapport is casual, bordering on familial. He tolerates Alissa’s secrecy, so long as it doesn’t get him spaced.

Function in Campaign:

  • Primary Use: Contact for repairs, minor parts, and bartered tech.
  • Boon (Card Spend):
  • Trade conduit (e.g., move illicit or delicate items from A to B).
  • GPL injection (via sold salvage or "forgotten" tech).
  • Personality:
    Gruff, perpetually oil-streaked, and speaks in half-sentences. Never confirms, only implies. Acts like he's seen everything twice and regretted both.
    “I don’t ask what you’re doing with a warp injector. I just tell you the price doubled if it’s a Tuesday.”

Optional Hooks:

  • Side Mission Hook: “Cargo run. Low risk, high pay. But if someone scans it… well, we were never here.”

Tone Guide:
Think Quark with morals, O’Brien with flexible legality, and a dash of Doc Brown’s unpredictability. Loyal to Alissa’s bloodline—but loyalty doesn’t mean free. “Friends get discounts, not charity.”

Children

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