Cloak

Those with the cloak affinity have the ability to make themselves disappear to all physical detection. Soul detection and magic detection are only acquired with higher levels of the affinity. Great for players who prefer stealth over confrontation. This ability will always cost 5 energy or stamina to activate. How it drains over time is determined by your level. While draining from a pool, you cannot regenerate points in it.
  Level I:
You are unable to be detected by physical means. You are invisible to most sensors and eyesight. However, sensors that detect the soul rather than a physical presence will still trigger and people who can see souls and auras will likely not be fooled by your lack of a physical appearance. This ability drains 3 energy or stamina for each turn it is sustained after the first.
  Level II:
You have all the abilities of the first level, but you can now bypass most magic and soul detecting constructs without being noticed. However, aurics and people who detect such things can still see you. This ability drains 2 energy or stamina for each turn it is sustained after the first.
  Level III:
You've mastered this ability, for all intents and purposes, being invisible in all manners of speaking. Not only this but this ability only drains 1 energy or stamina for each turn it is sustained after the first.
  Level IV:
You've learned something strange. Your body now takes on an ethereal effect when using this ability, allowing you to simply pass through non-magical walls like they didn't exist. This ability is also free for each turn sustained after the first. However, it still counts as a drain on your energy or stamina pool.