Halflings and Religion
In a world with multiple deities and other powerful entities, halflings in Sirasea have a unique approach to their worship. Halflings consider the divine beings that influence their world not as gods but as vessels for one collective divinity. In this way, they can become clerics of domains without elevating specific individuals as greater than the unified will that works around them. They do still treat those vessels with reverence, but in the same way that our world treats Biblical/Torah figures, for example. Halflings consider themselves monotheistic, but respect that other communities in the world choose to interpret the divine in a different way.
(Mechanically, halfling cleric PCs can choose any domain with no penalty. Your choice will be less focused on worshipping one of the named deities in the pantheon, and more on exemplifying the will of divinity through the aspect you've chosen.)
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