Zebrel Illithid Collective
Cities
Here we will show the maps of the kingdoms, duchies and lands throughout each of the ages.Khabira Madani
Meaning "Aware" or "knowing" in their mental language, this city is aptly named. Through a mix of psionics and engineering, this race has brought order and peace to their portion of the underdark. Though we were prepared for any hostility or negative reaction to our presence, we were delightfully suprised by their hospitality. Where we expected to see a nation of slavery in it's most brutal form, we saw a utopia brought about by psychic dominance. A city without crime, with one mind all working for the good of their city. We were toured around by the leader of the city Zebrel himself and shown the facilities where the collectives of elderbrains produce their form of offspring. We were shown their slave housing facilities where slaves are rotated out on shifts into the mines and manufacturing facilities. Though we saw no physical fortifications other than the 1 entrance into the heart of the mountain, our psychic colleague noted powerful psionic and arcane effects around and throughout the city intended to ward off unwelcome outsiders.Nobility
Here we shall discuss notable noble houses through the time periods.No Nobility
Though The Great Kabir is an honorary title for the leading mind of this colony, there are no actual houses or family bloodlines as they all came from The Great Kabir himself.Military
Here we will discuss any specific military informationZebrel "The Great Kabir"
Currently known to have a military of 4 elder brain dragons, 20 elder brains, 50 elder illithid, 15 mind flayer liches, 300 illithids, 10,000 enslaved grimlocks, ogres, quaggoths, troglodytes and thrikreen.Unit Breakdown
Here we will break down the army above to confirm the units currently known to the world.Zebrel "The Great Kabir"
1 Mage unit of Elder Brain Dragons 2 Mage units of Elder Brains 5 Vanguard units of Elder Illithid 2 Mage units of Mind Flayer Liches 30 Vanguard units of Illithids 100 Foot units of SlavesPopulation
Breakdown of population per city and overallKhabira Madani
Currently believed to house 5,000 illithids outside of his military population that are growing to maturity within the next year. Giving the city a total population of roughly 6,000 illithids and around thirty thousand slaves including those fit for military combat. These slaves make up a mix of mostly less intelligent brethren to there main species who had been caught wandering in the underdark. While many thrikreen explorers can be found amongst the slave population, none who are tied back to a hive have been found amongst the slave pens of the city.Demographic
Nation race population in percentage and numbersKhabira Madani
Total populaton 36,000 16% Illithid of different stages and rankings 16% grimlocks Slaves 16% ogres Slaves 16% quaggoths Slaves 16% troglodytes Slaves 16% thrikreen. SlavesCurrent and Past Wars
Here we shall discuss the notable wars for each period and who they were against.Religious beliefs
Here we shall discuss the different religious beliefs in this kingdoms history throughout the periods.Divine Detestation
The Illithid colony have a strong distrust for the gods. While mortals were ultimately the weilders of the Cthonic Aetherial Nexus that drove them from their timeline, it was through the gods assistance that the mortals of their time were able to create such a terrible weapon.Events/Holidays
We shall begin to discuss notable holidays and events in this kingdom. Explaining further on where they come from and what goes on during them.Economy
Here we shall discuss the unique economics of different nations as needed.Economic Status
The current noted treasury value of the nation through raw resource developmentRaw Treasury
With a raw treasury of 1,000 diamond coins, 1,000 ruby coins, and 1,000 sapphire hills.Platinum Mines
Currently producing 100lbs of platinum a day valued at 100 Diamond coins a day in production, with expected 10,000lbs of platinum in the ground still valued 10,000 diamond coins.Ansimiam Mines
Currently producing 10 bottles of Ansimiam gas a day valued at 100 Diamond coins a day in production, with expected 500,000 bottles of ansimiam in the ground still valued 50,000 diamond coins.Rogium Mines
Currently producing 10lbs of rogium a day valued at 20 Diamond coins a day in production, with expected 500lbs of rogium in the ground still valued 1,000 diamond coins.Death Ore Mines
Currently producing 10lbs of death ore a day valued at 3,200 Diamond coins a day in production, with expected 5,000lbs of death ore in the ground still valued 160,000 diamond coins.Halfnium Mines
Currently producing 10lbs of Halfnium ore a day, valued at 1,000 diamond coins a day, with expected 15,000 of halfnium in the ground still valued at 150,000 diamond coinAbility Devourers
Noted for annually producing 10 to a 50 adults, each is noted at 1,000 ruby volcanos coins for an individual. Giving an annual value of 10,000 to 50,000 RV coins.Morph Trolls
Noted for annually producing 100 to a 200 adults, each is noted at 1,000 ruby volcanos coins for an individual. Giving an annual value of 100,0000 to 200,000RV coins.Mind Rippers
Noted for annually producing 100 to a 200 adults, each is noted at 1 ruby volcano coin per individual . Giving an annual value of 100 to 200RV coins.Brain Bugs
Noted for annually producing 10 to a 50 adults, each is noted at 1,000 ruby volcanos coins for an individual. Giving an annual value of 10,000 to 50,000 RV coins.Void Seekers
Noted for annually producing 5 to a 30 adults, each is noted at 10,000 ruby volcanos coins for an individual. Giving an annual value of 50,000 to 300,000 RV coins.Qad
Noted for annually producing 1 to a 5 adults, each is noted at 1,000 ruby volcanos coins for an individual. Giving an annual value of 1,000 to 5,000 RV coins.Merlock
Noted for annually producing 100 to a 500 adults, each is noted at 100 Ruby volcanos coins per individual adult. Giving an annual value of 1,000 to 5,000 RV coins.Ilicado Tree
Noted to annually produce 100lbs of Ilicado Trees, priced annually at 2,000 ruby volcanos and individually at 100RV per fruitCommon Tree
Noted to annually produce 6,200lbs of Common Tree, priced annually at 1,240 Ruby volcanos and individually at 1RV per 5lbs or per plankBreadfruit
Noted to annually produce 100lbs of Breadfruit, priced annually at 300SH and individually at 3 sapphire hills per 1lbsEinkorn
Noted to annually produce 20lbs of Einkorn, priced annually at 20 emerald plains and individually at 10EP per 1lbsRosmium Flowers
Noted to annually produce 50lbs of Rosmium Flowers, priced annually at 500 ruby volcanos and individually at 1RV per 1 flowerLesmium Flowers
Noted to annually produce 50lbs of Lesmium Flowers, priced annually at 500 ruby volcanos and individually at 1RV per 1 flowerCoins
Here we shall find how the coins look, what materials they are made of, and what the value of the coins are on the overall market. DIAMOND CROWNS The first coin that replaced the common platinum that the dragons used for its shininess. Giants though, are not dragons, thus the more common material of liquid diamonds would be harvested from the cores of the volcanoes in the heart of the magma as it was believed. This material would be farmed to make coins and other magical items. RUBY VOLCANOS Believed to be equivalent to the gold piece commonly used by the lesser nations including dragons. Thus the Jotun-Modr pioneered the coin in the shape of their homeland to be used by those sworn to them. These simple coins are individually 5cm by 5cm like the other coins, however it is clear and seems to sparkle from its craftsmanship only possible by the Jotun-Modr who individually made each coin. SAPPHIRE HILLS Sapphire hills were thinner coins due to there higher rarity, though most giants valued sapphires less then rubies and only slightly more then emeralds. Thus most recognized this simple hill drawn with sheep grazing into the individual sapphires as a silver coin. EMERALD PLAINS Lastly and most common in the Jotun-Modr volcanos were emeralds. As the material was farmed simply from their individual Rok-heap herds. Thus simple grass would be carved into the coins as apprentices practiced there arts on the coins.Trade Goods
Here you shall find the trade goods this race has on offer in the nations they inhabit. Note, as of the first age it was confirmed that the Illithid collective had closed there markets and created an isolated economy.
Type
Geopolitical, Kingdom
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