The Snowbeard Kingdom

Cities

Here we will show the maps of the kingdoms, duchies and lands throughout each of the ages.  

Oventuim

The Crown Jewel of the Niwarves kingdom around halfway through the first age when it was discovered, already ancient in appearance. The architecture was made of a black marble and gleaming with bright red gems. The city is brilliantly colored or was, but is surrounded by a massive lava lake. Lava flows down through pillars in the ceiling and gives power to the red hanging lights. Oventuim once was the city that never slept because it was always bright. The castle is beautiful with the walls built of the finest black marble, and the castle carved out a black and red gem. The city is the largest holding over 400,000 Niwarves inside.  

Venkasz Hold

Known as the Iron Halls, the Venkasz hold is noted as a city that was made with the highest and thickest iron walls in history. Said to have been protected by a constant array of cold magic to keep the walls and the city within cold. It is believed the small cult of Uthem Grunaga are at the center of the cities magic development. Having made massive advancements in cold magic that allows for grander spells to be cast and less waroen to perish from mana exhaustion. Venkasz hold is said to be a massive stronghold with more troops per house then commoners. With merchants only of the Niwarves race being allowed to come and go from the city freely. Many who have visited the city have noted it for its constant feasting, celebrating and artisitic creations. For while the outside of the city is a daunting fortress designed to fend off even the strongest of dragons, the inside is said to be in constant excitement and joy. With large brothels, massive bar halls, and nothing other then to eat, drink, train and screw, the niwarves city seems to prosper in a place where even the strongest would faulter. The cities inner walls are decorated with large statues of each of the Venkasz house member holding up a marble chunk that seems to be carved once they pass to show there greatest achievements. The city while it seems to not allow non niwarves, the rare exception for slaves and servants was allowed amongst the many niwarves merchant clans.  

Hamescus StrongPort

Noted as being on the northern border of Yacyroxr Kingdom, the city is noted for its Oventium and Rune Iron walls that seem to guard the city against magic casters. Few magic casters even amongst the Niwarves can be found here as the city seems to drain mana from those around it. The city is stated as the main port in and out of the Snowbeard Kingdom. Believed to be in an uneasy alliance with the dragonlord neighbor, the city sees many items passing through its ships from the dragonlord in exchange for a continued peace. The city though inside seems to have large churches all throughout, each dedicated to the same gargatuan beholder. The ruling family though has been noted for its large ship building industry. Bringing in apprentices of all races, and training new sailors from all over the globe in the trade. The city sees a bustling amount of foreign races within its settled populace.    

Bronze Hold

Rumored to be ruled by the protofiend Alfred "The Bronze Berserker" of clan stone, the leader and clan name are noted as matching exactly. Though the appearance of the leader Alfred of Clan Stone has a more dwarven appearance, though slightly lighter in color and without a nose. The city itself is said to reflect the power of its ruler, as its rough melted walls of thick rune iron continue to hold against the constant fighting with Corix. Bronzehold is noted for its large collection of rare metals and materials gained through its rulers connections to the Kllozin nobility. Though many have noted that, the strange niwarves who serve amongst the cities guard. Many noted for there dark metaled armor and large intimidating designs throughout each soldier. The city itself has seen very little prosperity outside of the constant raids into Corix's lands. As the city is mostly noted as an outpost with strong walls and a large tower in the center that houses both the ruling family and an elite waroen unit who serves to protect the city from even the highest levels of magic. It should be noted that the city is also famous for many of the adventurers vanished that visit the city. Rumors have it that the soldiers are all the missing adventuerers brainwashed into service through magic and torture. Though no truth has been found, few are willing to investigate.    

Frost Forge

Ruled by clan Frosthammer and the closest to the lands of bloods end. Frost Forge is noted for its specialization in crafting items to kill undead. Though the city does not allow necromancy to be practiced within its walls. The city forge the city is named after does have an elite core of waroen who specialize in necromancy keeping it running. The sounds of howling can be heard at all times of the night near the forge or so the commoners have said. The rest of the city is well known for its large forges, processing iron at all times of the day. With its more simplistic design, it is said that nothing goes to waste in Frost Forge, from its iron walls slowly mixed with other stronger metals over time, to the commoners resilliance to survive in these hostile times. The people of Frost Forge are a hardy bunch known for there love of coffee and landerkin.  

Rune's Hold

Ruled by clan Stronghelm a clan well known for its ability to understand the jotun language. Historians believe this is due to the leader of the clan being half fell-jotun himself. The city sprouts an impressive battle axe for a central gate, attached to a massive helmet like dome that the city has been crafted into. Many believe Rune's Hold was actually the skull of an ancient storm jotun who had grown so large that he fell from the sky. Many pillars can be found throughout the city holding up the massive bronze helmet dome. Each carved with noteable smiths or clans who live amongst the cities representive. Known for its vast forges, the city sports a large port that specializes in ships of war crafting.  

Nobility

Here we shall discuss notable noble houses through the time periods.    

King Uthgarm the Wise of house Venkazs

First king of Niwarves, he was said to be the greatest waroen and forgemaster amongst his people. Uthgarm was said to be named after the hrimur jotun Uthem after the he would visit his grandfather, bless the marriage of Uthgarms parents and his birth with grand fortune. King Uthgarm would rise from an early age to power through both force and great wisdom. Almost as if he were cursed, Uthgarm would gain his nickname and title of king as he forged the Helm of Wisdom that in his later years would be reforged into a staff that he would hand down to his heirs. King Uthgarm was noted as the only waroen capable of casting tenth and eleventh level magic at his peak by himself. His darkened skin and darkened beard was the trademark of his house. Having gained his power by threatening or slaying other clan leaders until their clan would agree to serve him. Uthgarm was a man known for his willingness to comit violence but calm demeanour. He was said to have lusted after Gunhild of house Hamescus, and was believed to be the true father of her unborn child.    

Gunhild of House Hamescus

Known as the family of soul smiths, Gunhild is said to have been a prodigy in both soul stone crafting and creation. Gunhild has spent the majority of her life locked within her smithy, though her son Hamescus would arrive early in her life. Gunhild was believed to continue her focus on work while still managing to raise a child as capable as her own. Some would believe that Gunhild had made packs with protofiends in exchange of a child, however other would note her extreme infatuation with Uthgarm. Gunhild was noted as cold and condescending to all those around her except the king himself. Even having once slapped Alfred of clan Stone when he insulted her son's first hammer he had created. The two would almost bring there clans to war until Uthgarm threatened to destroy both there clans to keep the peace.  

Alfred of clan Stone

Known for his albino skin and platinum blonde with amber highlighted beard, Alfred was a capable lord or so the historians would say. Having a member of The Collective of Pyrus at his court, the clan Stone was well known for its massive yet elite armies. Historians noted that the only reason for Alfred's rise was due to his capability to recognize teh value of information. As his court waroen is a high ranking member of The Collective of Pyrus or so they say. Alfred was known for having slain a pack of arcticmanes in single combat to protect a local Raboy. It is believed that with his income secured, he would bring in the waroen to serve him directly and soon after gain even greater allies who showed up mysterously at the same time as adventurers would vanish. With these three forces under him, Alfred would cut his way to power and only stop when given his ranking and the city of Bronzehold. Here he would build his army and elite forces, gathering even greater power through continous raids on the lesser dragon hordes in the area. With each raid it was said that Alfreds powers would grow, his magic was said to grow even stronger though not being capable of actual cold magic as a waroen, he was well known for improving his physical capabilities.  

Lady Estrid of lesser clan Oventium

Known for her cocoa colored hair, her hazlenut skin and emerald eyes, as well as the slightly larger then average niwarves nose. Looking almost foreign to the average coal skinned, platinum blonde niwarves. Lady Estrid was known for her lesser nickname of "Smeller of Ore", Estrid would be noted historically as if coming from the unknown. Many niwarves believed her to be a dragon taking on the form of a foregin warves. Though in truth, she would claim that her clan had founded the city of Oventium, having sealed the beasts from within beneath there stronghold. Lady Estrid is said to have been clever and good with a forge, though easy to anger and extremely competitive.

Odger of House Stronghelm

Said to have been half fell-jotun and half niwarves, Odger was a large niwarves even by the species standards. His arms said to have been over six feet long, and his body being near ten feet. He was also noted as shooting beams of light from his helm and lightning from his arse. Historians believe that Odger did not actually exist historically, and in truth was instead a fell-jotun who had such a silver tongue that all those around him believed he was a niwarves. No true record has been found of where his house would come from, but in truth Odger was said to be strong enough to lift a landerkin with a single arm. Known to be very aloof, Odger was extremely clumsy and commonly found crashing into large statues or structures with his massive warhammer.  

Military

Here we will discuss any specific military information  

Uthgarm the Wise

Noted as having an army of around 30,000 Betepah, 60,000 Goey, nearly 30,000 Waroen, 40,000 niwarves citizen professional soldiers, and 3,000 slaves that can be mobilized. While the other houses all contribute to this, many historians believe that the niwarves citizens and soldiers were extremely patriotic and loyal to the king himself.    

Order of the Waroen

Known as the order of the cold sages or the ice heart mercenary corp as they would become in the beginning of corruption. This elite order of mages served in the first age the house and clans of the niwarves. Considered to be masters of cold magic, each was capable at there peak to use up to tenth level magic spells. Though the order would grow corrupt with time, early on they would serve as an independant college of magic within Rune's Hold.  

Unit Breakdown

Here we will break down the army above to confirm the units currently known to the world.  

Uthgarm the Wise

150 Vanguard units of Betepah 150 Foot units of Betepah   300 Vanguard Units of Goey 300 Foot Units of Goey   300 Mage units of Waroen   400 Foot units of citizens   30 Scout units of slaves    

Order of the Waroen

200 Mage units of Waroen  

Population

Breakdown of population per city and overall  

Oventuim

Noted to have a population of 400,000 niwarves housed on the upper floors above the dungeon of the city. Though individually noted for having no slaves and not allowing outsiders within.    

Venkasz Hold

Noted for having a population of 30,000 niwarves housed within, and around 1,000 slaves of koboldkin.  

Hamescus StrongPort

Believed to have a settled population of around 60,000 niwarves and around 5,000 koboldkin slaves.  

Bronze Hold

Believed to have a population of around 20,000 niwarves and around 6,000 protofiend slaves.    

Frost Forge

Noted for having a population of 36,000 niwarves and around 18,000 koboldkin slaves.  

Rune's Hold

Believed to have a population of around 12,000 niwarves, and around 6,000 koboldkin slaves.  

Demographic

Nation race population in percentage and numbers    

Oventuim

Total population 400,000   100% Niwarves  

Venkasz Hold

Total population of 31,000 96.88% Niwarves   3.22% Kobold slaves  

Hamescus StrongPort

Total Population 65,000   93% Niwarves 7% Kobold Slaves  

Bronze Hold

Total Population 26,000   77% Niwarves 23% Proto-fiend Slaves  

Frost Forge

Total Population 54,000   67% Niwarves 33% Kobold Slaves  

Rune's Hold

Believed to have a population of around 12,000 niwarves, and around 6,000 koboldkin slaves. Total Population 18,000   67% Niwarves 33% Kobold Slaves    

Current and Past Wars

Here we shall discuss the notable wars for each period and who they were against.  

The Red Snow War

A war that appeared to happen in the first age between the royalists who served under Uthgarm and his mercanry hires. Against the being formerly known as Cereseki and his cultist followers who were labeled as the loyalists. Though the war would begin after the declaration of Uthem Grunaga as the champion of Xarius the beyond god of greed. It is said that Uthgarm had long been planning to capture the beast and enslave it to his own will. Though as unfortunate as it would be, the war would begin as soon as Uthgarm declared his allegiance to a new god, and with that the house of Frosthammer would rise up. With a massive battle happening at Hamescus Strongport where it was said that a group of adventurers turned mercenaries would singlehandedly turn the tides of battle alongside the help of Magryl Stronghelm a general who had been vacation in the port at the time. With the help of this small group, a wild druid and his bear companions would be able to easily over power and destroy the vanguard of the Frosthammer forces as Hamescus himself would defeat the main army in the field. With this it was said that later the city of Frosthammer would fall to Alfred Stone himself, and with the defeat of the loyalist the now caged god would be given as a trophy and duty to Alfred Stone to both protect and watchover. Though it was noted that historically not long after this Alfred Stone would vanish on an extended hiatus from his clan and the snowbeard lands.  

Religious beliefs

Here we shall discuss the different religious beliefs in this kingdoms history throughout the periods.    

Ceserski

A beholder who had grown to a size beyond any beholder before it. Supposedly Ceserski was a god of fertility for the snow dwarves and was their main idol of worship. Ceserski like the snow dwarves existed in the time period simply labeled as before chaos. Older then Alenta, and predating the High King. Ceserski would however disappear from the history books at a point never to be mentioned. Its whereabouts or what came of it, all that is known is that about the same time Ceserski vanishes, the snow dwarves start to decline in mass from the writings and imagery we have of the time period.

Events/Holidays

We shall begin to discuss notable holidays and events in this kingdom. Explaining further on where they come from and what goes on during them.  

Uthemous

The term used for the marriage of two niwarves, where the two families would gather together and decide who would join which clan. It was considered that whomever the dominant one in the relationship would be allowed to marry as many as they would like. However as the dominant one would choose to uthemous another, the two clans would come together to fight, if the dominant one that loses had multiple partners then, they would lose there contact with them and join the new dominant ones clan with no other partners. Once lost, you are forever stuck with that partner until they die in battle. If the parter is said to have died out of combat, the strongest amongst the remaining group would become the new dominant one.  

Economy

Here we shall discuss the unique economics of different nations as needed.  

Economic Status

The current noted treasury value of the nation through raw resource development  

Raw Treasury

With a raw treasury of 55,000 diamond coins, 10,000 ruby coins, and 50,000 sapphire hills.

Oventium Mines

Currently producing 50lbs of Oventium a day valued at 25,000 Diamond coins a day in production, with expected 100,000lbs of Oventium in the ground still valued 50,000,000 diamond coins.  

Iron Mines

Currently producing 250lbs of Iron a day valued at 1,250 Diamond coins a day in production, with expected 10,000lbs of iron in the ground still valued 50,000 diamond coins.    

Landerkin

Noted for annually producing 5 to a 15 adults, each is noted at 5,000 ruby volcanos coins for a male, 10,000 ruby volcanos coins for a female. Giving an annual value of 50,000 to 15,000,000 ruby coins.  

Arcticmane

Noted for annually producing 1 to a 5 adults, each is noted at 10,000 Ruby Volcanos coins for an individual. Giving an annual value of 10,000 to 50,000 RV coins.  

Rok-Heap

Noted for annually producing 1 to a 2 adults, each is noted at 10 million Diamond Crowns coins for a male, 10 billion Diamond crowns coins for a female. Giving an annual value of 10 million to 20 billion Diamond Crown coins.    

Einkorn

Noted to annually produce 10,000lbs of Einkorn, priced annually at 100,000 Emerald hills and individually at 10 emerald hills per 1lbs  

Common Trees

Noted to annually produce 49,620lbs of Common Tree, priced annually at 248,100 Ruby volcanos and individually at 1RV per 5lbs or per plank    

Coins

Here we shall find how the coins look, what materials they are made of, and what the value of the coins are on the overall market.   DIAMOND CROWNS The first coin that replaced the common platinum that the dragons used for its shininess. Giants though, are not dragons, thus the more common material of liquid diamonds would be harvested from the cores of the volcanoes in the heart of the magma as it was believed. This material would be farmed to make coins and other magical items.   RUBY VOLCANOS Believed to be equivalent to the gold piece commonly used by the lesser nations including dragons. Thus the Jotun-Modr pioneered the coin in the shape of their homeland to be used by those sworn to them. These simple coins are individually 5cm by 5cm like the other coins, however it is clear and seems to sparkle from its craftsmanship only possible by the Jotun-Modr who individually made each coin.   SAPPHIRE HILLS Sapphire hills were thinner coins due to there higher rarity, though most giants valued sapphires less then rubies and only slightly more then emeralds. Thus most recognized this simple hill drawn with sheep grazing into the individual sapphires as a silver coin.   EMERALD PLAINS Lastly and most common in the Jotun-Modr volcanos were emeralds. As the material was farmed simply from their individual Rok-heap herds. Thus simple grass would be carved into the coins as apprentices practiced there arts on the coins.    

Trade Goods

Here you shall find the trade goods this race has on offer in the nations they inhabit.  

Arcticmane

A creature depicted as a large dog like monster, standing 12ft tall, and with a mane of frost. The creature is known to hunt in packs and ambush with ice knife spells  

Iron Weapons and Armor

A versatile and tough substance, it was widely used for tools, weapons, armor, construction, furniture, magic, and alchemy, and alloys such as steel
Type
Geopolitical, Kingdom

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