Barrier Spell in Shards | World Anvil

Barrier

First Trigger

You can instantly raise a defensive force field with 25 hp. It will absorb any physical attack. But covers only a 1-meter area around you; you can't move while you're projecting the barrier. If the barrier breaks it takes 3 turns to recharge.

Second Trigger

Your barrier now covers not only you but everything nearby in a sphere with up to a 5-meter radius. You can move at half your speed with your barrier up.

Use Cost
2 magic points
Effect Casting Time
Summon - 1 action
Dismiss - 1 bonus action
Applied Restriction
The shield health does NOT regenerate, to return the shield to full health, you must dismiss the current shield and then summon a new one

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