Papaveria Organization in Shamans Oath | World Anvil

Papaveria

The region known as Papaveria has a long and storied history, packed with wars, peace treaties, broken promises, and all of them surrounded by the ever present flag adorned with the red flower from which the region takes its name: the poppy. Most of the region is flat grassland, known as steppe, but littered with ruins of old empires that at one time ruled this area. Across the very center stands an ancient wall, blasted by magics, and shattered. This wall still stands as a border, but none alive today know what empires it used to divide. In the west stands only one city, cloistered in the ruins of a temple, dedicated to some god long forgotten.
  Tigris Steppe The flatland is inhabited by roving bands of horse riding tribesmen known as Kharven. These tribes have their own territory, but none outside the tribes could possibly know where those boundaries are. Those who have been hurt in wars, or born deformed are sent to the Unhorsed, a village semi-permanent in the very center of the eastern region. All of the tribes avoid the village, as to be seen with an unhorsed is the height of shame. The only reason any tribe visits is to deliver those unworthy to continue to ride.
  Black Wall The wall spans north to south, made of black stones of some material that has not yet been studied, but the best guess is that it is made of stones from either not of this world, or not of this plane. To the north, perhaps 100 miles from the end of the wall stands the only remaining gate, its portcullis twisted and burned, but functional. In the middle of the region is such a large hole that three horses and wagons could ride abreast and still have room on each side for guards and not touch the walls.
  Hul-Gil The only city in the west, Hul-Gil is a tent city that sits within an old temple, dedicated to some old god long forgotten. The leader, or Magistrate, takes his residence within the temple, and his city sleeps in tents made of old furs, hides, and any scraps they can find from the land around them. Oddly, very few people seem to die of old age who live within the city, but none have found out why. A bustling marketplace of goods scrounged from the ruins littered across the land has raised itself in the courtyard.
  Ruins There are caves, ruins, and old temples scattered across the land, not all as empty as they seem from the outside. Those who dig into them, often find themselves changed… for better or worse when, or if, they do find a way to escape.