Vessel Trading Spell in Shadowrun | World Anvil

Vessel Trading

VESSEL TRADING
Type: P Action: Complex
Range: Touch Duration: Instant
Only for Free Spirits, Greater  

A spirit with Possession may choose to evict the life force of a living vessel, either by ejecting the victim’s life force as an astrally projecting creature or putting the victim’s life force in the spirit’s old vessel. If the old vessel already contains a life force that was subdued by Possession, the victim is forced to astrally project instead. Follow the standard rules for the Possession power (p. 197, SG). Victims placed into a living or nonliving vessel cannot control the vessel like a possessing spirit and are trapped there. The only possible methods of escape is if a free spirit with this power switches them back, the victim can astrally project, or the vessel is exposed to an astral rift or an entity with the Astral Gateway power (p. 194, SG). A victim trapped in an inanimate vessel or astral space will feel his life force ebbing away, and he will die after (Magic or Essence) x 2 hours.


(p205 SG)