Resonant Discordance

RESONANT DISCORDANCE
Cost: 13 Karma
Prerequisite: Submersion grade 1
Being emergent in the Sixth World is dangerous. Outside the Matrix, there isn’t anything you can do about that. Inside the Matrix, however, practice and dedication have given you the ability to protect yourself from the worst of the Matrix by creating a discordant partition in your mind.
You may now enter cold-sim.
Due to the closeness of your being with the matrix itself you retain the +2 dice pool bonus to matrix actions. If you choose to use hot-sim, you receive +2 bonus to the following Resonance skill rolls: Compiling, Decompiling, and Threading complex forms.  

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