Multiple Opponent Defense
Sometimes you’re banging multiple heads together, other
times you have a group of thugs all intent on crushing
your skull. In the latter case, use Multiple Opponent Defense
to give you a shot at keeping your skull in its proper
three-dimensional shape. If you have this and are being
attacked in melee combat by multiple assailants, reduce
Friends in Melee modifier for the attackers by 1 or reduce
the Defender has Defended Against Previous Attacks
penalty by 1 (meaning that the –1 die penalty starts on
the third attack). Characters can use only one of these options,
as noted in their particular martial arts style.