Machine Guns
| MACHINE GUNS | ACCURACY | DAMAGE | AP | MODE | RECOIL | AMMO | AVAIL | COST |
|---|---|---|---|---|---|---|---|---|
| FN MAG-5 | 4(5) | 11P | -3 | FA | -2(-8) | 50(c) or 100(belt) | 18F | 8.500Y |
| Ingram Valiant | 5(6) | 9P | -2 | BF/FA | 2(3) | 50(c) or 100(belt) | 12F | 5.800Y |
| Krime Wave | 5 | 10P | -2 | FA | (2) | 50(c) or 100(belt) | 11F | 2.000Y |
| Stoner-Ares M202 | 5 | 10P | -3 | FA | - | 50(c) or 100(belt) | 12F | 7.000Y |
| RPK HMG | 5 | 12P | -4 | FA | (6) | 50(c) or 100(belt) | 16F | 16.300Y |
| Ruhrmetall SF-20 | 5(6) | 12P | -4 | FA | -1(-4) | 50(c) or 100(belt) | 18F | 19.600Y |
| SA Nemesis | 5(7) | 9P | -2 | BF/FA | -2 | 50(c) or 100(belt) | 16F | 6.500Y |
| Triple-Troll Minigun | 3(5) | 10P | -4 | FA | - | 100(belt) | 18F | 2.000Y |
| Triple-Ork Minigun | 3(5) | 8P | -2 | FA | - | 100(belt) | 16F | 1.400Y |
| Triple-Dwarf Minigun | 3(5) | 7P | - | FA | - | 100(belt) | 14F | 1.000Y |
| Ultamax | 5(6) | 10P | -2 | FA | -1/-6 | 50(c) or 100(belt) | 16F | 7.600Y |
| Ultamax HMG-2 | 4(5) | 11P | -4 | FA | -6 | 50(c) or 100(belt) | 16F | 16.000Y |
Use the Heavy Weapons skill when firing these weapons. They suffer from double modifiers for uncompensated recoil (Recoil, p. 175 CRB). Machine guns can take top, barrel, and underbarrel accessories.
FN MAG-5: A common sight on the modern battlefield of the Sixth World, the MAG-5 is often seen as a vehicle-mounted weapon or defending a fixed position. While its overall accuracy is considered slightly sub-par by some, few can deny the raw power of this weapon. A laser sight, gasvent 2 system, and under-barrel tripod come standard.
GE Vindicator Mini-Gun:
While technically classified as a light machine gun,
this six-barreled, belt-fed, rotary lead-spitter is usually
mounted on vehicles, drones, or light aircraft. The “Vindi”
is also popular with metatypes of a larger stature.
Despite the relatively light ammo it uses, the Vindicator
has exceptional armor-piercing capabilities and decent
recoil management. However, the weapon is also large
and cumbersome. Ammo is available in the standard
100 or GE’s custom 200-round belt (not compatible
with any other weapon system, cost: 100 nuyen). Operating
the Vindicator requires a few seconds for the
barrels to rotate before it can fire, which can only be
done in the Full Auto mode. A smartgun system also
comes standard.
Users must take a Simple Action to rotate the barrels of the
Vindicator before it can fire.
Ingram Valiant: This legendary light machine gun is popular with mercenary units the world over. It comes with a rigid stock with shock pad, a laser sight, and a barrel-mounted gas-vent 2 system.
Krime Triple Series: Third time’s the charm, they say. Krime brought
out three barrels of pain to all comers who
face their wondrous Triple Series of Gatling
guns. The Triple-Troll Minigun uses Light Machine
Gun rounds, the Triple-Ork Microgun
uses Assault Rifle rounds, and the Triple-Dwarf
Nanogun uses Submachine Gun rounds. That
gets combined with the latest in chainsaw grip
technology, incorporating a Radio Shack S4.2
smartgun link and a licensed Smyth divided
spin/feed system that is the market standard for
Gatling guns the world over. With the Krime Triple,
the only thing not included is a target-rich
environment.
Standard Accessories: Personalized grip, smartgun
link (internal, DR 1). All Krime Triples are sized
for the metatype named in the weapon.
Krime Wave: The first squad automatic weapon offered by Krime, the
Wave is the result of several years of development—not
only in the fields of ballistics and ergonomics, but also in
material technology as Krime updated their manufacturing
processes to incorporate the right level of thermodynamic
dissipation. The Wave features a dual-feed system,
allowing the user to switch between a pre-loaded magazine
and belt feed as needed. Let the Krime Wave surf
you to the places you need to be.
Standard Upgrades/Accessories: Bipod, Metahuman
Customization
Stoner-Ares M202: This MMG packs a tremendous punch into a relatively lightweight framework made of extra-durable compounds. Due to its relatively small size, it’s a very popular secondary weapon for heavy military vehicles. Trolls with no concept of subtlety sometimes deck them out with accessories for use as personal weapons.
RPK HMG: This heavy Russian machine gun is used by the militaries of several eastern European and Near East countries, primarily as a vehicle-mounted support weapon. Equipped with a detachable tripod, the RPK is usually fired from a prone, sitting, or kneeling position when not mounted on a vehicle.
Ruhrmetall SF-20: When the famed mercenary unit MET2000 commissioned Ruhrmetall for a brand-new HMG, they only had two guidelines: make it easy to customize and make it powerful. The result was the SF-20, one of the hardest- hitting HMGs on the planet. The weapon quickly became a mainstay in the MET2000’s mechanized and assault forces. Easy-access construction points allows for easy customization while standard equipment includes a gas-vent system, a hip pad brace, and laser sight.
SA Nemesis: Introduced a few years ago by Shiawase Armaments, the Nemesis was designed to be the ultimate support weapon for modern infantry units. While its performance stats are comparable to most other LMGs, the Nemesis stands out because of the various systems that come standard on it. A safe target system with image recognition and one extra set apiece of RFID data and image profiles help prevent friendly fire incidents while the standard smartgun system enhances overall accuracy.
Ultamax: Normally associated with militaries and mercenaries units of the Pacific Rim, the Ultamax MMG has made its way into other theaters of operation and saw significant action with units who fought in the recent Amazonia– Aztlan War. During that conflict, units fielding the Ultamax made an impression on both allies and foes alike. Because of its compact and somewhat unknown design, the Ultamax is sometimes mistaken for an LMG or EBR at long distances, much to the detriment of enemy forces. Standard equipment includes a foregrip for maneuvering fire, a laser sight for enhanced accuracy, and a tripod for use when fired in a static position.
Ultamax HMG-2: With the success of their standard MMG, Ultamax decided to gain their piece of the HMG market pie. The designers amped up their MMG design and called it the HMG-2. The rushed development coupled with cost-cutting measures resulted in an underpowered and inaccurate base weapon that’s sub par compared to other weapons in its class unless significant modifications are made. Standard equipment includes a laser sight and under-barrel tripod.