Heal

HEAL
(Essence)

Type: M Range: T
Duration: P Drain: F-4   Heal repairs physical injuries. It heals a number of boxes of Physical damage equal to the spell’s hits from the Spellcasting Test. Hits can also be used to reduce the base time for the spell to become permanent; each hit spent this way shaves off 1 Combat Turn (you can split hits between healing and reducing time).


Any boxes of Physical damage your target still has after any boxes are healed magically can only be healed by time and rest.


(p288 CRB)
Related School
Health