Guard Spell in Shadowrun | World Anvil

Guard

GUARD
Type: P Action: Complex
Range: LOS Duration: Sustained  

This power allows the critter to protect against normal environmental accidents and hazards (both natural and those induced by the Accident power), such as preventing someone from succumbing to heatstroke or saving someone from drowning. The Guard power can also be used to prevent a glitch from occurring. Guard may be used on a number of characters at once equal to the critter’s Magic attribute. Each accident averted or glitch prevented counts as a service if this power is used by a spirit.


(p397 CRB)