Fatigue from Environments
Hot, cold, humid, dry, polluted, or irradiated environments
can cause fatigue damage, depending on the severity
of the surroundings. As with running fatigue, the
DV from a harsh environment starts at 1S and increases
over time. Unlike running fatigue, if you keel over in a
hostile environment the damage doesn’t stop rolling in.
| ENVIRONMENT SEVERITY | FATIGUE DAMAGE INTERVAL |
|---|---|
| Mild | 6 hours |
| Moderate | 3 hours |
| Harsh | 60 minutes |
| Extreme | 1 minute (10 Combat Turns) |
| Deadly | 6 seconds (2 Combat Turns) |