Energy Drain
Type: M Action: Complex
Range: Touch or LOS Duration: Permanent
This especially nasty power allows the critter to suck
away some critical element of your life—your age, Essence,
Force, Karma, or Magic. Critters with a strong
physical aspect to them (meaning they are material
most of the time), including mutant and toxic critters,
need to use Touch to drain energy; a few rare, spirit-
based critters can use line of sight, though that is generally
restricted to shadow spirits. Draining a point of Essence,
Force, Karma, or Magic, or a year of life, requires
a Willpower + Magic [Mental] (10 – target’s Essence or
Force, 1 minute) Extended Test. If the critter is disturbed
or interrupted at any point before the test is successfully
completed, the point or year is not drained. If the test is
successful, the point leaves the victim and is acquired by
the predator. Points lost this way are gone permanently.
In addition to the lost point, victims suffer 1 box of
damage for each point loss. For the critters in this book,
that damage is Stun and may be healed normally. Victims
drained of age, though, show the effects of aging,
which cannot be reversed.
If a person’s Magic is drained to 0, they burn out and
lose their ability. If a critter’s Magic is drained to 0, the
critter dies. If anything’s Force is drained to 0, it is destroyed.
If any being’s Essence is drained to 0, it dies.
(p190 HS)