Dermal Alteration

COST: 3 TO 15 KARMA

Characters with this quality possess skin that looks and feels quite different from normal skin and has unique properties. Dermal Alteration is incompatible with any other natural or artificial skin modification.

 

Bark Skin (5 Karma): This skin contains woven cellulose fibers and wooden filaments that make it resemble tree bark in appearance and hardness. Bark Skin confers +2 armor and is cumulative with any worn armor.

 

Blubber (3 Karma): This skin possesses a thick layer of vascularized fat underneath the surface that acts as an thermal insulator. The character receives a +2 armor bonus when resisting Cold damage, but he also suffers a –2 dice pool modifier to Perception Tests involving cold.

 

Dragon Skin (3 Karma): This skin forms a scaly hide that makes the character more heat resistant. The character receives a +2 armor when resisting Fire damage, but she also suffers a –2 dice pool modifier to Perception Tests involving heat.

 

Granite Shell (15 Karma): This skin contains massive calcite formations that make it appear grayish and hard as rock. Granite Shell provides +4 armor that functions as Hardened Armor (p. 397, CRB) but is not fully stackable with other worn armor. For Damage Resistance Tests; though Granite Shell does not stack with worn armor it does still provide 2 automatic hits from the Hardened Armor (p. 397, CRB).

 

Rhino Hide (8 Karma): This skin is hard, thick, and leathery like an elephant’s or rhinoceros’s. Rhino Hide grants +3 armor and is cumulative with any worn armor.