Claws
COST: 3, 5, OR 7 KARMA
The character’s fingernails and toenails harden and lengthen into claws.
Digging Claws (3 Karma): These claws provide a +2 dice pool modifier to all tests involving digging or moving earth, but they aren’t as effective in combat (Unarmed Çombat skill, DV (STR)P, Reach —, AP +1). This quality is incompatible with any cyberweapon or limb replacement cyberware.
Razor Claws (5 Karma): These claws may be used to attack an opponent using the Unarmed Combat skill. Razor claws have a DV of (STR + 1)P, AP –1.
Retractable Claws (7 Karma): Retractable claws have the same effect as Razor Claws, but they can be retracted and hidden. Digging claws cannot be retracted.