Chaos
| Chaos | Tradition |
|---|---|
| Combat | Fire |
| Detection | Air |
| Health | Earth |
| Illusion | Man |
| Manipulation | Water |
| Drain | Willpower + Intuition |
| Preferred Spells | Chaotic World (natch), Flamethrower, Mana Static, Mass Animate, Shape [Material] |
| Preferred Adept Powers | Adrenaline Boost, Improved Reflexes, Rapid Healing, Spell Resistance |
For some Chaos Magicians, performing magic is the
path to fulfillment. For others, it’s about power. Some
Chaos Magicians believe they are more powerful when
they do not limit themselves to the trappings of any one
tradition. As they listen to and learn from others, and as
they pay attention to their own experiences, they see
what works and what doesn’t. If it works, no matter what
tradition it originates from, they use it. And if it doesn’t,
they throw it away. Their broad-mindedness makes them
quite comfortable with technology. If tech—from electronic
spellbooks to nanite-fabricated lodges—can make
it easier for them to do their work, they’ll embrace it.
In many ways Chaos Magic is a catch-all term rather
than a dedicated school of magic. Two Chaos Magicians
who encounter each other may spend months together
and still not know they belong to the same tradition,
because their ways of going about their business are
so different. If you look hard enough, though, certain
strains of similarity can be found. Chaos Magicians don’t
like large institutions, don’t like structure, and don’t like
rigidity. If planning goes on too long they tend to get
impatient, as they are more than willing to just go out
and improvise something rather than think it to death.
When situations heat up, they like taking actions that
are wild and uncontrolled. Others may find themselves
overwhelmed and confused in such situations, but that’s
where the Chaos Magician feels most at home.
Given its nature, Chaos Magic attracts all strains of
Awakened. Mystic adepts, adepts, spellcasters, conjurers,
enchanters, whatever—if you like magic and don’t
like order, if you think magic should be more felt than
studied, then join the Chaos Magic tradition, get out
there, and make it happen.
Reuben Patel came to Chicago as soon as he heard
that Governor Presbitero wanted to resettle the Containment
Zone. He figured things would be getting suitably
weird there in short order and he’d find a lot of work to
do. Unfortunately on his first run in, a lucky shot from a
ganger ripped his kneecap off. He’s going through an arduous
healing process, and he decided to make money
on the side by sharing some of the ideas of Chaos Magic
with anyone who has a few nuyen and time. He’s not
easy to listen to—his train of thought takes the longest
possible route to the station—but if you can somehow
get on his wavelength, you might be in for some astonishing
revelations about how magic could work.
(p44 SG)