Camouflage
This quality provides characters with skin and hair pigmentation that can change to adopt the coloration of a background, much like a chameleon.
Camouflage is incompatible with any other dermal modification, and characters with the Camouflage quality suffer social stigma and modifiers (see Freaks sidebar, p. 123, RF).
Basic Camouflage (4 Karma): The character’s skin changes color only when exposed for a prolonged time (1 minute) to a background with sharp contrasts, like colorful patterns, and it retains the new color for up to 4 hours total. If the background around it changes, the color fades and the creature’s coloration returns to normal within 10 minutes. While the camouflage is in effect, it imposes a –2 penalty to visual Perception tests to see the character, as long as they are standing still and not wearing clothing that would ruin the camouflage effect.
Dynamic Coloration (8 Karma): The character’s skin changes color slowly with the background, even as the character moves. This imposes a minus 2 to the visual perception test to see the character while moving and a minus 4 if stationary; the character can not be wearing any clothing that would ruin the camouflage effect.
Even when clothed, any exposed skin will change with the background.