Called Shot (Break Weapon)
In close combat, a character might try to damage or
break an opponent’s weapon with his own attack. The
sword-breaker dagger is an example of a weapon designed
specifically for this task. When the character
makes an attack, the weapon resists as a barrier (p. 197,
CRB). Most weapons including guns are considered
heavy material on the Barrier Rating table (p. 197, SR5).
If the attack is successful and does damage, the opponent’s
weapon becomes damaged and is less effective.
There are two options for a Break Weapon Called Shot.
If the accuracy of the weapon is higher than 3, the character
can reduce the accuracy of the weapon by 1. This
can be done multiple times until the weapon has been
reduced to an accuracy of 3. If the weapon has Reach
greater than 0, the character can damage the weapon
by reducing its Reach by 1. This can be done multiple
times until Reach is 0.
Note that use of this Called Shot requires Martial Art training.
Note that use of this Called Shot requires Martial Art training.