Blind

BLIND
Bonus: 15 Karma (5 Karma for characters with access to astral sight)
Characters with this quality are completely blind and can perceive nothing visually. This means they automatically fail all vision-based Perception Tests. They also face a -4 dice pool modifier for general Perception tests, a -3 dice pool modifier for Surprise Tests, Blind Fire when in Ranged Combat, Total Darkness in Melee Combat, and any other relevant modifiers at the gamemaster's discretion. The character cannot use cybereyes, as the blindness is a nerve issue, leaving them incapable of processing any visual stimuli, regardless of the source.
Since astral sight is not a truly visual sense, Awakened character who are blind can still use astral perception all the time and at least have some sense of objects in the world, but gamemasters should apply the customary -2 dice pool modifier to all actions performed on the physical plane while perceiving the astral, including indirect combat spells, and keep in mind the differences between the astral and physical worlds.  

RF 153