Beak
Instead of a mouth and nose, the middle and lower parts of the character’s face are replaced by a beak and nostrils. The beak can vary in size, shape, and function, much like their natural counterparts. The beak is not the only avian quality the character gains. As beaks cannot be used for chewing, characters with beaks swallow each bite whole, and the food is then processed by a gizzard constructed of thick, muscular walls that grind up food. This quality expands the range of substances the character can eat and reduces Lifestyle costs by 10 percent. The extra organ also provides a +1 dice pool modifier on tests to resist ingested toxins (see Toxins, p. 408, CRB).
Characters with the Beak quality (including Raptor Beak) suffer social stigma and modifiers (see Freaks sidebar, p. 123, RF).
Raptor Beak (5 Karma): Where a standard beak is not designed for combat, this beak is. It can be used with the Unarmed Combat Skill ((STR + 2)P, Reach –1, AP –2).