Aboriginal
ABORIGINAL | TRADITION |
---|---|
Combat | Beasts |
Detection | Earth |
Health | Plant |
Illusion | Guidance |
Manipulation | Air |
Drain | Willpower + Charisma |
Preferred Spells | Clout, Hawkeye, Hydrate, Manascape, Control Pack |
The tradition is steeped in the concept of Dreamtime, or the time of creation. Dreams are considered by some to be memories of this time, or to be a temporary entry into this timeless state that existed before the world was and will continue long after this existence fades. “Dreaming” often refers to individual spiritual beliefs, which vary from region to region. The koradji believe the interaction of Dreamtime and our reality play an important role in magic; some stories say that the spirits that created the world are still here, and koradji are keeping them contained to keep them from destroying the world.
A koradji’s relationship with the spirits is defined by both the caster’s behavior and the type of spirit. Aboriginal spirits fall into three categories; the categories are rough, and a being may fall into more than one. These categories are: Creation Beings, Ancestral Beings, and Totemic Beings. Creation Beings are involved in the creation of people, objects, or concepts, such as colors; Ancestral Beings are considered to be the direct ancestors of people living today and are responsible for teaching them how to survive, including making tools to ensure that survival; and Totemic Beings represent the original form of a being in the Dreamtime. These spirits can take on many different appearances, and Ancestral Beings have been known to favor the form of a plant or animal. While the overlaps and lack of clear categories frustrate some proponents of Western-style ultra rationalism, Aboriginal casters feel their system works well, and they rarely have issues identifying a spirit, both according to their spirit type and what category of being they represent.
Adina is a striking young elf, currently undergoing an internship at Telestrian Industries in Malek’thas. The young lady has carefully avoided any contact with radical elements of the country, almost as if she had guidance helping her navigate the complex web of Tír politics, and she has made a large number of fairly influential friends in a short period of time. Her open nature and popularity has developed into a small cult of personality in the local clubs.
(p3 Shadow)