Windswept Feat

Prerequisites: 1st level only, near-human variant   Carefree and constantly possessed of wanderlust, the extraordinarily pale windswept embody thir connection to Elemental Air. Windswept humans are never likely to sleep in the same bed for two nights in a row; they are always moving, always exploring, and always following hte wind. YOu are lighter htan a normal human, capable of floating gently on the breeze, and have faint inborn power over hte winds, which grant you the following racial traits:   Lightning Resistance. You have resistance to lightning damage.   Zephyr Magic. You know the message cantrip. Starting at 4rd level, you can cast he feather fall spell with this trait. Starting at 5th level, you can also cast the gust of wind spell with this trait, without requiring material component. Once you cast either spell with this trait, you can't cast that spell with it again until you finish a long rest. YOu can also cast either of those spells using any spell slots you have of hte appropriate level. You choose the spellcasting ability for the spell when you choose this race.

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