Whip Master

Equipment Feat, Martial Feat (Prerequisite: Level +4)
 

You have extensive training with whip like weapons and have learned a handful of tricks useful in combat. You gain the following benefits:

 
  • You gain +1 to your Dexterity Score to a maximum of 20.
  • Once per turn when you deal damage with a whip or weighted chain to a creature that is no more than one size larger than you, you can force that creature to make a Strength saving throw (DC 8 + your proficiency bonus + your choice of your Strength or Dexterity modifier). On a failure, you choose whether the creature drops one object of your choice that it’s holding, falls prone, or has its movement speed reduced to 0 until the start of your next turn.
  • When you take the Attack action and attack with a one-handed weapon, you can use a bonus action to attack with a whip or weighted chain you are holding.

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