Subdue Beast

1st-level enchantment   Casting time: 1 action   Range: 120 feet   Target: a beast you can see within range   Components: V, S, M (a whip)   Duration: Concentration, up to 8 hours   Classes: Druid, Ranger   Subclasses:  
Choose a beast you can see within range and roll 5d8. If the total result of those dice is equal to or greater than the current hit points of the chosen beast, the beast becomes docile. A docile beast will use the Dodge action on each of its turns and nothing else, unless commanded otherwise by you. Commanding a docile beast to take an action requires you to use your reaction on the beast’s turn to give it a verbal command. This spell ends if you or a creature friendly to you deals damage to the docile beast.
  At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st.    

Comments

Please Login in order to comment!