Steel Wind Strike
5th-level conjuration
Casting time: 1 action
Range: 30 feet
Target: Five creatures within melee range
Components: S H (a melee weapon worth at least 1 sp)
Duration: Instantaneous
Classes: Ranger, Wizard
Subclasses: Cleric (War Domain), Circle of Spirit
You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage. You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.
You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage. You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.
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