Steel Wind Strike

5th-level conjuration   Casting time: 1 action   Range: 30 feet   Target: Five creatures within melee range   Components: S H (a melee weapon worth at least 1 sp)   Duration: Instantaneous   Classes: Ranger, Wizard   Subclasses: Cleric (War Domain), Circle of Spirit  
You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage.   You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.  

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