Sonic Boom
7th-level evocation (Sound Spells)
Casting time: 1 action
Range: 100 feet (50-foot cylinder)
Target: 50-foot-radius, 100-foot-high cylinder within range
Components: V, S, M (a diamond conductor's baton worth at least 1,000 gp)
Duration: Concentration, up to 1 minute
Classes: Sorcerer, Wizard
Subclasses: Bard (College of Bells)
You create a shockwave that tears through the air in a 50-foot-radius, 100-foot-high cylinder centere4d on a point you can see within range. Each creature in the area must attempt a Constitution saving throw, taking 7d10 thunder damage and becoming Deafened on a failed save. On a successful save, a creature takes half as much damage and is not deafened. A creature make of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
You create a shockwave that tears through the air in a 50-foot-radius, 100-foot-high cylinder centere4d on a point you can see within range. Each creature in the area must attempt a Constitution saving throw, taking 7d10 thunder damage and becoming Deafened on a failed save. On a successful save, a creature takes half as much damage and is not deafened. A creature make of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
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