Ravine
7th-level evocation
Casting time: 1 action
Range: 150 feet
Target: Each creature within a 60-feet-long, 10-feet-wide line
Components: V S
Duration: Concentration, up to 10 minutes
Classes: Druid, Wizard, Sorcerer
Subclasses: --
A huge crack in the ground begins to pull itself open into a seemingly endless ravine at a point you choose within range.
The ravine is 10 feet wide and 60 feet long. When the crack appears, each creature within its area that isn't flying must make a Dexterity saving throw. On a failed save, a creature plummets down into the ravine 60 feet and takes 6d6 bludgeoning damage.
If any creatures are within the ravine when the spell ends, thhey take 3d6 bludgeoning damage and are buried in the ground, becoming Restrained until they break free. This area is considered difficult terrain except when flying.
A huge crack in the ground begins to pull itself open into a seemingly endless ravine at a point you choose within range.
The ravine is 10 feet wide and 60 feet long. When the crack appears, each creature within its area that isn't flying must make a Dexterity saving throw. On a failed save, a creature plummets down into the ravine 60 feet and takes 6d6 bludgeoning damage.
If any creatures are within the ravine when the spell ends, thhey take 3d6 bludgeoning damage and are buried in the ground, becoming Restrained until they break free. This area is considered difficult terrain except when flying.
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