Pugilist

Where other warriors equip themselves with swords and axes, you use your bare knuckles and a poor disposition to bring down your foes. You’ve mastered this unarmed killer edge through hand-to-hand bouts for prize money, pride, or freedom.

 

Prerequisites: None

Hit Dice: 1d8

Hit Points: 1d8 (5) + your Constitution modifier

Skills: Choose one from Athletics or Acrobatics

 
HAND-TO-HAND

Your body is a single deadly weapon, more dangerous and versatile than any sword or arrow. You gain the following benefits:

 
  • Your unarmed strikes deal 1d6 bludgeoning damage. This damage increases to 1d8 when you reach 5th level, 1d10 when you reach 11th level, and 1d12 when you reach 17th level.
  • When you hit a creature with an unarmed strike, you can use your bonus action to add an extra unarmed strike damage die to the damage roll.
 
THICK-SKULLED

When you take bludgeoning, piercing, or slashing damage while you have half your hit points or fewer, you can use your reaction to roll a d6 and reduce the damage taken by the number rolled. The damage reduction increases to 1d8 when you reach 5th level, 1d10 when you reach 11th level, and 1d12 when you reach 17th level.

 
TOUGH REPUTATION

You have advantage on Charisma (Intimidation) checks you make against Humanoids that have watched you engage in combat.


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