Protection From Evil and Good

1st-level abjuration   Casting time: 1 action   Range: Touch   Target: A creature within touch range   Components: V, S, M (holy water or powdered silver and iron, which the spell consumes)   Duration: Concentration, up to 10 minutes   Classes: Cleric, Druid, Paladin, Warlock, Wizard   Subclasses: Cleric (Protection Domain), Fighter (eldritch Knight), Fighter , Paladin (Oath of Devotion), Ranger (Horizon Walker), Ranger (Monster Slayer), Rogue (Arcane Trickster), Sorcerer (Clockwork Soul), Sorcerer (Divine Soul), Wizard (Theurgy)  
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
  The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.

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