Prismatic Ray
5th-level evocation (rune)
Casting time: 1 action
Range: 100 ffeet
Target:
Components: V, S
Duration: Instantaneous, or 5 rounds
Classes:
Subclasses:
A ray of shifting color springs from your hand. Make a ranged spell attack against a single target. The ray's effect depends on which color happens to be dominant when the beam strikes its target, determined by rolling 1d8.
| d8 | Color | Effect | Saving Throw |
|---|---|---|---|
| 1 | Red | 8d10 fire damage | Dexterity |
| 2 | Orange | 8d10 acid damage | Dexterity |
| 3 | Yellow | 8d10 lightning damage | Dexterity |
| 4 | Green | Target Poisoned | Constitution |
| 5 | Blue | Target Deafened | Constitution |
| 6 | Indigo | Target Frightened | Wisdom |
| 7 | Violet | Target Stunned | Constitution |
| 8 | Shifting Ray | Target Blinded | Constitution |
A successful Dexterity saving throw reduces damage to half. A successful Constitution or Wisdom saving throw negates the effect; an affected creature repeats the saving throw at the end of its turn, ending the effect on itself with a successful save. On a critical hit, the spell causes no additional damage but the caster can choose the color of the beam that hits the target.

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