Minor Lifesteal

Necromancy cantrip   Casting time: 1 action   Range: 60 feet   Target: a hostile creature you can see within range   Components: S   Duration: Instantaneous   Classes:   Subclasses:  
You drain life energy from a hostile creature you can see within range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage. You then gain temporary hit points equal to the amount of damage dealt, which last until you finish a long rest. This spell has no effect on Undead or Constructs.
  This spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).  

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