Mingling Guile
5th-level illusion
Casting time: 1 action
Range: Self
Target: each creature of your choice that you can see
Components: V, M (a crystal prism worth 50 gp)
Duration: Concentration, up to 10 minutes
Classes: Bard, Warlock
Subclasses: --
You wreathe yourself in a comples illusion that is uniquely unassuming to each individual onlooker. Creatures that can hear, see, or smell you while the illusion persists take no interest in your presence and do not treat you with hostility. A crowd of rioters may see you as one of their nameless number, a pack of wolves may mark your scent as that of a trusted druid or dryad, or your footfalls may sound like the scraping talons of a bone devil to the denizens of the Nine Hells. This spell does not offer specific characteristics to allow special accommodations. For example, you will not appear as a specific commanding officer in the eyes of an army, but you may appear as an unassuming soldier.
Your size, shape, and speed are unchanged, and creatures can see through the spell with a successful Intelligence (Investigation) check against your spell save DC. If undue attention is drawn to you, checks made to see through the illusion are made with advantage. A creature who discerns the illusion for what it is sees a flickering ghostly image over the top of your form.
You wreathe yourself in a comples illusion that is uniquely unassuming to each individual onlooker. Creatures that can hear, see, or smell you while the illusion persists take no interest in your presence and do not treat you with hostility. A crowd of rioters may see you as one of their nameless number, a pack of wolves may mark your scent as that of a trusted druid or dryad, or your footfalls may sound like the scraping talons of a bone devil to the denizens of the Nine Hells. This spell does not offer specific characteristics to allow special accommodations. For example, you will not appear as a specific commanding officer in the eyes of an army, but you may appear as an unassuming soldier.
Your size, shape, and speed are unchanged, and creatures can see through the spell with a successful Intelligence (Investigation) check against your spell save DC. If undue attention is drawn to you, checks made to see through the illusion are made with advantage. A creature who discerns the illusion for what it is sees a flickering ghostly image over the top of your form.
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