Liquify Mind
5th-level enchantment
Casting time: 1 action
Range: 60 feet
Target: A creature you can see within range
Components: V S
Duration: Concentration, up to 1 minute
Classes: Warlock, Wizard, Sorcerer
Subclasses: --
You attempt to disrupt the mind of a creature that you can see within range. The target must make a Wisdom saving throw.
It takes 4d6 psychic damage on a failed save, or half as much damage on a successful one. On a failed save, teh creature's Intelligence score is halved (rounded down).
If this reduces the creature's Intelligence score to 6 or lower the creature can't cast spells, activate magic items, understand language, or communicate in any intelligble way until th espell ends.
You attempt to disrupt the mind of a creature that you can see within range. The target must make a Wisdom saving throw.
It takes 4d6 psychic damage on a failed save, or half as much damage on a successful one. On a failed save, teh creature's Intelligence score is halved (rounded down).
If this reduces the creature's Intelligence score to 6 or lower the creature can't cast spells, activate magic items, understand language, or communicate in any intelligble way until th espell ends.
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