Intoxicated

Most often the sources of intoxication are alcoholic drinks, which inflict a level of the condition when a creature consuming them fails a Constitution saving throw. The stronger the drink, the higher the save DC is likely to be.
  If an already intoxicated creature benefits from another effect that causes intoxication, its current level of intoxication increases by the amount specified in the effect's description.
  A creature suffers from the effects of its curreent level of intoxication as well as all lower levels. For example, a creature benefitting from two levels of intoxication has disadvantage on Dexterity saving thows and ability checks, cannot concentrate on spells or effects, and has disadvantage on Charisma ability checks.
  When a creature benefits from a long rest, it reduces its intoxicated levels by two, with all intoxicated levels effects ending if a creature's intoxicated level is reduced below one.  

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