Identity Curse

9th-level enchantment   Casting time: 1 action   Range: Touch   Target: One creature within touch range   Components: V, S   Duration: Until Dispelled   Classes:   Subclasses:  
You extend a finger to a creature’s temple, who then forgets its own name. Choose one creature you can touch to make a Wisdom saving throw. On a failed save, the target falls unconscious for 1 hour and is cursed to forget its identity. When the target awakens, it loses all its personal memories, though the target retains all of its general knowledge, proficiencies, and other statistics. The target won’t realize it has any class features or special abilities, and so doesn’t willingly make use of them. If left to its own devices, the target will quickly adopt a new name and begin to build a new identity.
  A Remove Curse spell cast using a 9th-level spell slot ends this curse. When this curse ends, the target regains all its past memories.

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